Based in Canada
October 20, 2020
Press / Business contact:
Stealthscape is a top-down momentum based speed game that has you pitted against a wide variety of enemies and obstacles while you try to quickly make your way to the portal at the end of the stage! There's tons to explore from campaign stages created by a variety of people, to workshop maps created by people around the world with the built-in stage editor. Unlock customization options for your ship while playing and truly take control of the game.
Each stage in the campaign is created differently, some like to hold your hand, introduce you to new mechanics, and puzzle you, while others can be brutal, unforgiving, and push all your prior knowledge to the extreme. The campaign is currently WIP, and is being updated over the course of Early AccessThe Editor
The built-in Stage Editor was developed to be user friendly and as customize-able as possible. As a result, it's easy to create, concept, and publish stages with ease. The Stage Editor is constantly evolving with more and more features allowing for even more creative possibilities, and with the wide selection of Objects, Traps, Enemies, and Logic, you can bring any idea to life!Early Access
After years of development, Stealthscape entered a fully playable state and was nearly full-featured as of March 30th, 2020. But the Campaign required more time to complete, and so much more was planned for the game. I had been developing this as a majorly solo project, with very little of my decision making going through others. This is where Early Access came in. Early Access allowed me to get a general consensus as to what works and what doesn't, as well as getting content suggestions and other feedback from early supporters as the game continued to progress. From March 30th until October 20th, the game has been in Early Access and has boasted a relatively decent player base with a few individuals who began to master each Stage that came with every weekly update.Full Release
The full release of Stealthscape is complete with 120 Stages in the Campaign, post-Campaign content, different play-styles/gamemodes, tons of customization options and more! Here's a brief rundown of what's changed from Early Access to Full Release: 8 Worlds in the Campaign, Gold Coins hidden throughout the Campaign Stages that boast their own unlocks, Story-based missions that you encounter between each World, A fully-featured Stage Editor with limitless customization options, Steam Workshop support for sharing custom Stages, each with their own leaderboards, An XP/Customization Unlock system that allows you to customize your ship to your liking, Gauntlet Runs that have you speedrun through an entire world in one sitting, Steam Achievements, 19 Music Tracks
There are far more images available for Carson Kompon, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
My personal webpage carsonk.net.
Team & Repeating Collaborators
Designer, Programming, Music
UI and Web Design